It has now been twenty-two years since the original Mario Kart powered its way into the hearts of gamers across the world on the SNES, with its winning formula of combat racing and familiar Nintendo characters, making it an instant classic and one of the finest multiplayer games ever created. Now though, Nintendo bring this classic series to the Wii U, presenting the first ever Mario Kart game to feature HD visuals, but putting its graphical upgrades aside, does the tried and tested gameplay still hold up today? And is it really the game that Wii U owners have been waiting on?
Crytek make their debut into the free to play market with the release of their stylish FPS, Warface. Yet the arena of the military shooter is a very crowded one, and outside of the interesting co-operative elements that-at least in part-define it, does Crytek’s latest do enough to drag your attention away from the game’s big budget brethren?
Many authors ask themselves ‘What if Hitler had won?’. With The Man In The High Castle, Philip K. Dick imagined a brutalised globe ruled by the victorious Axis Powers. MachineGames posed the same question when developing Wolfenstein: The New Order, fashioning a bombastic arcade FPS with a historical twist. But, as this review will outline, it is also much more then that.
Arriving with very little fanfare, Ubisoft Montreal’s modern day fairy tale, Child of Light, emerges on all platforms into an industry dominated by repetitive first person shooters and tiresome annual updates, to offer gamers something entirely different. It is an artistic and dreamlike RPG adventure that’s unlike anything else on this year’s release schedule, a refreshing change for those hungry for something more in their video games, and perhaps best of all, it’s also very, very good…
The space combat genre hasn’t fared too well in recent years, but it’s about time that it made a comeback, and thankfully, the fine people over at Born Ready seem to feel the same, which is why their Kickstarter funded shoot ‘em up has now made its way onto next gen consoles. So, is it any good?
There has been a lot made of the exclusivity of Respawn’s first project, and the faith that Microsoft have shown in the title as the first genuine system seller of the now current generation of consoles, but now that it has finally arrived, has it lived up to the hype?
Back in 2004, when Lionhead released the original Fable, it was met with both critical and commercial success, and rightfully so, for it was one of the best examples of the role playing genre to descend upon us mere mortal gamers from the great development studio in the sky (in reality, they’re based in Guildford). Ten years later, and after receiving a glossy makeover courtesy of Epic’s Unreal Engine 3, Fable is back, but does it still hold up as well as it once did?