By now, you’ve probably finished BioShock Infinite at least once. If you read my review (here) then you’d know how much I enjoyed it. After scouring every nook and cranny in the game, and listening to every Voxophone, I’m here to answer any nagging or lingering questions you might have about its mind-bending story. Just so we’re clear, there will be MASSIVE SPOILERS AHEAD… Continue reading
Weekly News Blast returns, bringing you news about Gears of War, Saints Row 4 and more! Continue reading
The Low Fat Gaming team returns on another FatCast! This week the guys tell us their darkest secrets about Dark Souls, hate on Max Payne 3, reveal which Lord of the Rings character they’d be and find some troubling merchandise in Australia…
All this and more inside – download it here!
Friday Feeling returns and it’s a good one – we take a look at the best lead characters in gaming. These people are the best written and acted around, the ones that can carry a game by themselves. Who made the cut? Take a look and find out… Continue reading
Deadly Premonition is a game like no other. Ridiculed and loved in equal measure, it is a game full of personality and imagination. In the first of a two-part feature, Matt Reynolds tells us why you owe it to yourself to play it. Isn’t that right, Zach? Continue reading
Doug McCormack sails in with Tag-Team: Assassin’s Creed: Black Flag Part 2; after Dave was unimpressed in Part 1, this installment sees us look at the positive side of the title and there’s certainly much to be excited for…
If I told you that in development right now there’s an open world adventure starring pirates – what would your reaction be? If I suggested that it was a completely free-form adventure where you captain a vessel, sail a vast and populated Caribbean from Jamaica to Nassau; partake in naval battles, seamlessly inter-meshed with hand to hand combat, would you be excited? What If I were to add that you can visit over fifty towns, coves, hidden ruins and jungles developed by a massive team with a proven track record shipping AAA open world adventures- would you be eager to pre-order? What if I told you it’s yet another Assassin’s Creed game, would your opinion sour? It shouldn’t. Continue reading
In Part 2 of our PS4 reveal feature, Matt Reynolds delves into what we all wanted to see and talks games…
With the much-anticipated description of the new console out-of-the-way it was time for journalists and public alike to get a glimpse into what true, next generation gaming was going to look like. First up were Guerilla Studios with Killzone: Shadow Fall. Setting a trend that would continue throughout the event, and most probably the whole generation; the Killzone sequel shied away from a numerical fixture and instead made use of a subtitle. Developers are seemingly keen to emphasise that this is the start of a brand new era in gaming; leaving behind the trilogies of the last gen. The game looks absolutely stunning; to see it in motion is to see the future of console graphics power. A gameplay walkthrough that started on a dropship flying through an enormous city before settling on a rooftop, witnessing a terrorist attack and then enduring a hectic shootout; the game is pure orgasm for the eyeballs. The only worry stems from the hard fact that this is still just a generic FPS and graphics aside it brings nothing new to the table. We still haven’t forgotten the Killzone debacle from a few years back either – will the finished article actually look this good? Time will tell.