Games have come a long way in the last 35 years but, as a medium, is still very much in its infancy. Community man, Luke Kennedy, gazes into the past to see where gaming’s future is heading…
Cavemen to Banksy
So far in our existence, we’ve been able to witness several enjoyable art forms. We’ve seen paintings, sculptures, plays, books, movies, music, and hopefully our favorite form of entertainment, games. What makes games different from the rest? It incorporates most other mediums into its production, but not just that. Games, regardless of form, are in their infancy.
The Call of Duty’s, Assassins Creeds, Gears of War, Halos, all attributed to that of the industry, all toddlers amongst men of the art universe. Games, spanning about fifty to forty years, go dawdling idly like children while the men remain an authorial focus. Games, while offering the player interaction profusely, are still in a very single-minded state. Compared to the way in which music has spanned for hundreds of years, (And this is my point), what will games be like in a hundred years?
Let’s look at the evolution of art. We start from the cave drawings (Which you archaeologists apparently find ‘fascinating’), right past the Christian influenced art, (Gladly admired by blind people), to the reassuring renaissance, an ethos of realistic reflection. Games evolution is paralleled to the artistry I’ve just summarized. The generations current stance is in its rebirth stage, an obsessive appetite for realism and ingenuity apparent. The recent announcement of the PS4, accompanied by the many long and tedious talks about mechanics, is the same of what was seen in the journals of Da Vinci himself.
So the industries development is clear.
”What will games be like in a hundred years though, Luke?” Well I’m glad you asked gamer, pull over a chair and we’ll discuss it.
Charting The Progress
Video games are, and always will be, about interaction, that is true. They are something we can hold on to, and call our own. That privilege is not available in other forms of expression. So keeping that fundamental ownership at heart, no matter how weird games will be in the future, let’s hope that they will more be ours, and not theirs.