Kingdom Come: Deliverance

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Warhorse Studios may not be an entirely familiar name to most gamers, but this is a team not just full of fine heritage, but the bold ambition to sculpt their debut RPG out of real life events, to abscond the typical fantasy fare of magic and dragons in favour of intricate and intelligent swordplay, full scale battles and a visually stunning depiction of 15th century Europe. Kingdom Come may very well be the most intriguing new IP in gaming for some considerable time, and along with its creators, Low Fat Gaming would like to take this opportunity to welcome you to the real world…

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Review: The Wolf Among Us Episode 3 “A Crooked Mile”

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It’s fair to say the first two episodes of The Wolf Among Us, the latest series from The Walking Dead studio Telltale Games, was a mixed-bag. While undeniably stylish, and Telltale doing a magnificent job of luring gamers into the Fables universe, the second episode came into criticism for treading water after a prolonged wait, as well as suffering from a multitude of technical issues. Does “A Crooked Mile” get the series back on track? Dave Green reviews…

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Sega: The Creative Years-Part 2

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According to the Oxford English dictionary, the definition of the term “dreamlike” is “having the qualities of a dream; unreal”, and quite literally, there is simply no better way to describe Nights into Dreams than in this fashion. Developed by Sonic Team under the stewardship of Yuji Naka and Naoto Ōshima, Nights was released on the Sega Saturn in 1996 to generally positive critical acclaim, and strong enough sales in Japan to see it climb to the top of the charts, but largely it has gone unnoticed and more often than not, it has usually been misunderstood. The saddest part of this being that Nights into Dreams is not only the finest game crafted by the once magnificent Sonic Team, but one of the most original and breathtakingly beautiful video games ever created.

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South Park: The Stick Of Truth

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Are we entering an era of good licensed games? After Rocksteady’s triumphant (so far) Arkham series, publishers are (hopefully) waking up to the fact that if you give good developers enough time with a license they genuinely have affection for, they’ll come up with a game worth your money. South Park: The Stick Of Truth is proof of that, it says here…

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Review – Dark Souls II (PS3, 360)

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New community member David Rodoy dons his battered armour; bids farewell to the sun and enters the forboding world of Drangleic for his Dark Souls II review. Dark Souls II: Dark Harder…

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BioShock: Infinite – Burial at Sea Review

This article will contain very minor spoilers and will cover both episodes.

Burial at Sea is Irrational Games’ last project. That’s quite a lot of pressure to live up to – Irrational Games has quite the legacy. Is it a worthy tribute to the acclaimed series, or does it fall flat on its face? Read on, dear reader, as I explain.

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“There’s always a lighthouse. There’s always a man. There’s always a city.”

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